Why don’t we do a comic book and then that’s going to feed the game design? It was natural to say, ‘Let’s build it, let’s just start telling the story’ in a comic that brings everything to life while the game continues to develop.” “The game was in development for a while, and we realized, you know what, we need more,” he explains. “We’re creating a comic and a game at the same time.” But technically, the concept for the video game came first. ![]() “Everything is happening simultaneously,” says Rodrigo Etcheto, CEO of Moonray PBC. The comic is expected to debut in October and the game by the end of the year, dually supported by a Kickstarter crowdfunding campaign. Penalta and a video game forthcoming from Living the Line and Moonray PBC. Consider Moonray, which is both a science fiction graphic novel series forthcoming from Brandon Graham and Xurxo G. There are even video games being born in tandem with graphic novel tie-ins. “Some games have a vast, intricate lore that necessitates expansion, while others have a simple plot that can then be developed in this medium for fans to gorge upon,” he adds, noting that “comics are an immersive experience, just as video games are, so it makes sense that together they form a bridge to expand their creative universes.”īrand new publisher 50 Amp Productions launches with a middle grade series (releasing February 2024) set in the world of Terraria, an action-adventure sandbox game. The narrative flexibility of comics creates an ideal medium to adapt games, says Titan group editor Jake Devine. A code on the cover of the books gives buyers access, if they are also owners of the game, to unique in-game features (such as “skins,” essentially a change of outfit or appearance for The Dead by Daylight series (Dec.) follows suit as the first graphic novel series spin-off from the critically acclaimed horror video game, boasting expanded worldbuilding from Harvey Award–winning comics writer Nadia Shammas. The popular Horizon Zero Dawn series will be released as a two-volume box set in September. Titan Comics has emerged as a leader in the adaptation arena, with titles like Astroneer, Assassin’s Creed, Sea of Thieves, and Life is Strange all adapted from video game IPs. The success of the recent HBO adaptation has Dark Horse marketing the backlist titles (including a huge wall ad at its booth at San Diego Comic-Con), and in the meantime, other publishers are starting their own series designed to lure in gamers. ![]() Ten years ago, trendsetter Dark Horse launched a comics adaptation, drawn by indie cartoonist Faith Erin Hicks, set in the postapocalyptic fungus-zombies universe of the video game The Last of Us.
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